Qatun Qeril
About
Qatun has born in the Azim Steppes, along with her sisters (they're triplets). Growing up was rough for young Qatun. While her sisters slowly learned how to handle money and show signs of becoming merchants, Qatun struggled with simple tasks. It was her father, a renown warrior in the tribe and Qatun's idol, who suggested the young girl try swordplay. It was here, Qatun demonstrated an innate skill with a blade even at a young age. After her father's death, when Qatun was in her early 20s, she had set out for Eorzea, leaving the Steppes. Here, she stayed for several years, doing miscellaneous tasks for coin and food, officially becoming a full fledged adventurer once she turned 27; while she loved her father, she was still living in his shadow, thus she wished to carve a path and name for herself. Uncertain of herself and uncertain of her future, what path she will lead. It wasn't long before she evolved into a skilled sellsword, travelling across the land.
Personality
Outside of combat and within combat, Qatun is completely different. Most of the time, she is a socially awkward and quiet mess of a woman, while she has many friends, she still has poor social skills, preferring others to do the talking. Often, her speech is described as slow and quiet, trailing off sometimes at the end. But in combat, she is completely stoic. Fearless and unwavering, a shield that defends all by her side. Never backing down from an opponent, never giving up, but caring more about the friends behind her than the opponent in front of her.
This unwavering nature is a bane just as much as it is a boon. While it means she will try to protect everyone, pushing herself to her limits to save as many as she can and never give up, it often causes her to push herself to the very brink of her physical limits. Often, if she fails to save people she could have, she falls into a depression.
Overall, a good way to describe her is a awkward savant. Expertly skilled in her field, but sorely lacking in almost all other areas.